DUSK Dusk
lordoftyphon Lord of Typhon
MINION Minion Info
summoner Summoner
DEMON Demon Info
fleshandbone_minion Minion
snakecharmer Snake Charmer
cerenovus Cerenovus
pukka Pukka
damsel Damsel
empath Empath
fortuneteller Fortune Teller
dreamer Dreamer
knight Knight
mathematician Mathematician
DAWN Dawn

KICKS AND BANS GAME 9 BY SINDOL

Line Break

JINXES

summoner pukka The Summoner may choose a player to become the Pukka on the 2nd night.
summoner lordoftyphon If the Summoner creates a Lord of Typhon, the Lord of Typhon must neighbor a Minion. The other neighbor becomes a not-in-play evil Minion.
fleshandbone_fabled damsel If the game ends due to the Damsel's ability and no other characters were eliminated: eliminate the Damsel.
fleshandbone_fabled klutz If the game ends due to the Klutz's ability and no other characters were eliminated: eliminate the Klutz.
fleshandbone_fabled fleshandbone_minion If Evil wins and no other characters were eliminated: eliminate the first Evil character listed on the script.
fleshandbone_fabled fleshandbone_minion If a script includes Hatter, Lil'Monsta, and Lord of Typhon together with four or fewer minions, add the Generic Minion to the script.
fleshandbone_fabled boomdandy (Optional) All characters that die due to the Boomdandy's ability are eliminated.
fleshandbone_fabled vortox If the game ends due to the Vortox's ability and no other characters were eliminated: retire the Vortox.
DUSK Dusk
innkeeper Innkeeper
snakecharmer Snake Charmer
cerenovus Cerenovus
scarletwoman Scarlet Woman
summoner Summoner
pukka Pukka
vortox Vortox
lordoftyphon Lord of Typhon
vigormortis Vigormortis
barber Barber
sweetheart Sweetheart
sage Sage
damsel Damsel
empath Empath
fortuneteller Fortune Teller
dreamer Dreamer
towncrier Town Crier
oracle Oracle
juggler Juggler
mathematician Mathematician
DAWN Dawn