Dusk
Poppy Grower
Minion Info
Summoner
Demon Info
Preacher
Lil' Monsta
Minion
Courtier
Grandmother
Dreamer
Balloonist
Village Idiot
Dawn
FRIENDLY AND BONE GAME 16 BY FRIENDLY
JINXES
If the Hatter dies & the Demon chooses Lil' Monsta, they also choose a Minion to become.
If Lil' Monsta & the Poppy Grower are alive, Minions wake one by one, until one of them chooses to take the Lil' Monsta token.
If the Psychopath is babysitting Lil' Monsta, they die when executed.
If the Storyteller would gain the Goblin ability, a Minion gains it, and learns this.
If Riot is in play and the Grandchild dies by execution, evil wins.
If the living Summoner has no ability, the Storyteller has the Summoner ability.
If the Summoner creates a second living Demon, deaths tonight are arbitrary.
If the Poppy Grower is alive on the 3rd night, the Summoner chooses which Demon but not which player.
If the living Summoner has no ability, the Storyteller has the Summoner ability.
If the Summoner summons a dead player into the Zombuul, the Zombuul has already "died once".
If the game ends due to the Alsaahir's ability and no other characters were eliminated: retire the Alsaahir.
A Village Idiot must die to execution in three different games before it is eliminated.
If the good team wins with a Heretic in play: eliminate the Heretic.
If Evil wins and no other characters were eliminated: eliminate the first Evil character listed on the script.
If a script includes Hatter, Lil'Monsta, and Lord of Typhon together with four or fewer minions, add the Generic Minion to the script.
If the Goblin wins due to their ability, retire instead of eliminating the Goblin
Characters who die due to the Riot's ability on day 3 are eliminated. If the last Riot dies on day 3: eliminate Riot.
RECOMMENDED FABLED
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Flesh and Bone
Dusk
Poppy Grower
Preacher
Courtier
Acrobat
Summoner
Lycanthrope
Zombuul
Shabaloth
Lil' Monsta
Assassin
Hatter
Plague Doctor
Grandmother
Dreamer
Oracle
Balloonist
Village Idiot
Dawn