DUSK Dusk
lordoftyphon Lord of Typhon
alchemist Alchemist
yaggababble Yaggababble
MINION Minion Info
lunatic Lunatic
DEMON Demon Info
sailor Sailor
engineer Engineer
lleech Lleech
fortuneteller Fortune Teller
villageidiot Village Idiot
spy Spy
DAWN Dawn
vizier Vizier

FLESH MOON RISING GAME 10 BY CLOUD2630

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JINXES

alchemist spy An Alchemist-Spy has no Spy ability & a Spy is in play. After each execution, a living Alchemist-Spy may publicly guess a living player as the Spy. If correct, the Demon must choose the Spy tonight.
legion engineer If Legion is created, all evil players become Legion. If Legion is in play, the Engineer starts knowing this but has no ability.
legion minstrel If Legion died by execution today, Legion keeps their ability, but the Minstrel might learn they are Legion.
pithag villageidiot If there is a spare token, the Pit-Hag can create an extra Village Idiot. If so, the drunk Village Idiot might change.
fleshandbone_fabled villageidiot A Village Idiot must die to execution in three different games before it is eliminated.
fleshandbone_fabled virgin If a character would be eliminated due to the Virgin's ability, retire the Virgin instead.
fleshandbone_fabled goblin If the Goblin wins due to their ability, retire instead of eliminating the Goblin
fleshandbone_fabled vizier If the Vizier is in play and the demon would be eliminated, the Vizier may be eliminated instead.
fleshandbone_fabled legion If Legion is the last character to die due to execution in a game, and loses as a result: Legion is eliminated.
fleshandbone_fabled lleech If the Lleech dies to their own ability: eliminate the Lleech but not the character they poisoned on their first night.
DUSK Dusk
sailor Sailor
engineer Engineer
innkeeper Innkeeper
pithag Pit-Hag
lunatic Lunatic
legion Legion
lordoftyphon Lord of Typhon
lleech Lleech
yaggababble Yaggababble
sweetheart Sweetheart
farmer Farmer
ravenkeeper Ravenkeeper
fortuneteller Fortune Teller
juggler Juggler
villageidiot Village Idiot
spy Spy
DAWN Dawn