The Chambermaid learns if the Mathematician wakes tonight or not, even though the Chambermaid wakes first.
If the Mastermind is alive and the Lleech's host dies by execution, the Lleech lives but loses their ability.
If the Al-Hadikhia dies by execution, and the Mastermind is alive, the Al-Hadikhia chooses 3 good players tonight: if all 3 choose to live, evil wins. Otherwise, good wins.
A Village Idiot must die to execution in three different games before it is eliminated.
If the Goblin wins due to their ability, retire instead of eliminating the Goblin
Characters who die due to the Riot's ability on day 3 are eliminated. If the last Riot dies on day 3: eliminate Riot.
If the Lleech dies to their own ability: eliminate the Lleech but not the character they poisoned on their first night.