Dusk
Lord of Typhon
Minion Info
Lunatic
Summoner
Demon Info
Poisoner
Minion
Pukka
Investigator
Fortune Teller
Butler
Clockmaker
Steward
Balloonist
Cult Leader
Spy
Dawn
TIMS HOUSE GAME GAME 2 BY KEVIN
JINXES
If the Summoner is in play, the Clockmaker does not receive their information until a Demon is created.
The Summoner may choose a player to become the Pukka on the 2nd night.
If the Summoner creates a Lord of Typhon, the Lord of Typhon must neighbor a Minion. The other neighbor becomes a not-in-play evil Minion.
If the game ends due to the Cult Leader's ability and no other characters were eliminated: retire the Cult Leader.
If the game ends due to the Mayor's ability and no other characters were eliminated: retire the Mayor.
If the game ends due to the Slayer's ability and no other characters were eliminated: retire the Slayer.
If the game ends due to the Saint's ability and no other characters were eliminated: eliminate the Saint.
If Evil wins and no other characters were eliminated: eliminate the first Evil character listed on the script.
If a script includes Hatter, Lil'Monsta, and Lord of Typhon together with four or fewer minions, add the Generic Minion to the script.
RECOMMENDED FABLED
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Flesh and Bone
Dusk
Poisoner
Innkeeper
Summoner
Lunatic
Pukka
Fang Gu
No Dashii
Lord of Typhon
Sage
Farmer
Fortune Teller
Undertaker
Balloonist
Cult Leader
Butler
Spy
Dawn