If the Pit-Hag turns an evil player into the Ogre, they can't turn good due to their own ability.
If Leviathan is in play and the Grandchild dies by execution, evil wins.
If the Hatter dies on or after day 5, the Demon cannot choose Leviathan.
After day 5, the Pit-Hag cannot choose Leviathan.
If the Al-Hadikhia dies by execution, and the Mastermind is alive, the Al-Hadikhia chooses 3 good players tonight: if all 3 choose to live, evil wins. Otherwise, good wins.
The Demon cannot have the Ogre ability.
Each night*, the Demon chooses an alive good player (different to previous nights): a chosen Choirboy uses their ability but does not die.
If the King is not on the script and Choirboy is killed by the demon: Choirboy learns an alive good player. Choirboy is sober and healthy.
If the game ends due to the Slayer's ability and no other characters were eliminated: retire the Slayer.
If the game ends due to the Vortox's ability and no other characters were eliminated: retire the Vortox.