DUSK Dusk
philosopher Philosopher
poppygrower Poppy Grower
MINION Minion Info
lunatic Lunatic
summoner Summoner
DEMON Demon Info
snakecharmer Snake Charmer
devilsadvocate Devil's Advocate
washerwoman Washerwoman
empath Empath
fortuneteller Fortune Teller
dreamer Dreamer
shugenja Shugenja
bountyhunter Bounty Hunter
mathematician Mathematician
DAWN Dawn
leviathan Leviathan
vizier Vizier

LA LOGIA ESCARLATA GAME 14 BY LA LOGIA ESCARLATA

Line Break

JINXES

mathematician lunatic The Mathematician learns if the Lunatic attacks a different player(s) than the real Demon attacked.
cannibal poppygrower If the Cannibal eats the Poppy Grower, then dies or loses the Poppy Grower ability, the Demon and Minions learn each other that night.
leviathan ravenkeeper Each night*, the Leviathan chooses an alive player (different to previous nights): a chosen Ravenkeeper uses their ability but does not die.
leviathan exorcist Evil does not win when more than 1 good player has been executed, if the Exorcist is alive and has ever successfully chosen the Leviathan.
summoner poppygrower If the Poppy Grower is alive when the Summoner acts, the Summoner chooses which Demon, but the Storyteller chooses which player.
vizier politician The Politician might register as evil to the Vizier.
bountyhunter philosopher If the Philosopher gains the Bounty Hunter ability, a Townsfolk might turn evil.
fleshandbone_fabled vizier If the Vizier is in play and the demon would be eliminated, the Vizier may be eliminated instead.
DUSK Dusk
philosopher Philosopher
poppygrower Poppy Grower
snakecharmer Snake Charmer
devilsadvocate Devil's Advocate
summoner Summoner
lunatic Lunatic
exorcist Exorcist
shabaloth Shabaloth
fanggu Fang Gu
vigormortis Vigormortis
barber Barber
ravenkeeper Ravenkeeper
empath Empath
fortuneteller Fortune Teller
dreamer Dreamer
bountyhunter Bounty Hunter
mathematician Mathematician
DAWN Dawn
leviathan Leviathan