Dusk
Lord of Typhon
Philosopher
Poppy Grower
Minion Info
Demon Info
Snake Charmer
Cerenovus
Mezepheles
Pukka
Pixie
Damsel
Washerwoman
Fortune Teller
Cult Leader
Mathematician
Dawn
KEEP PLAYING GAMES GAME 2 BY KING OF THE ABYSS
JINXES
If the Cannibal eats the Poppy Grower, then dies or loses the Poppy Grower ability, the Demon and Minions learn each other that night.
If a Pit-Hag creates a Damsel, the Storyteller chooses which player it is.
If the Pit-Hag turns an evil player into the Cult Leader, they can't turn good due to their own ability.
If the Pit-Hag turns an evil player into the Goon, they can't turn good due to their own ability.
The Cerenovus may choose to make a player mad that they are the Goblin.
If Legion died by execution today, Legion keeps their ability, but the Minstrel might learn they are Legion.
If the Hatter dies and Legion is in play, nothing happens. If the Hatter dies and an evil player chooses Legion, all current evil players become Legion.
The Pukka can still kill the Choirboy with their ability but the information the Choirboy learns is sober and healthy.
If the King is not on the script and Choirboy is killed by the demon: Choirboy learns an alive good player. Choirboy is sober and healthy.
If the game ends due to the Cult Leader's ability and no other characters were eliminated: retire the Cult Leader.
If the game ends due to the Damsel's ability and no other characters were eliminated: eliminate the Damsel.
If the Goblin wins due to their ability, retire instead of eliminating the Goblin
If Legion is the last character to die due to execution in a game, and loses as a result: Legion is eliminated.
If the game ends due to the Vortox's ability and no other characters were eliminated: retire the Vortox.
RECOMMENDED FABLED
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Flesh and Bone
Dusk
Philosopher
Poppy Grower
Snake Charmer
Cerenovus
Pit-Hag
Mezepheles
Lycanthrope
Legion
Pukka
Vortox
Lord of Typhon
Hatter
Damsel
Fortune Teller
Undertaker
Cult Leader
Mathematician
Dawn