DUSK Dusk
lordoftyphon Lord of Typhon
kazali Kazali
boffin Boffin
philosopher Philosopher
alchemist Alchemist
poppygrower Poppy Grower
yaggababble Yaggababble
magician Magician
MINION Minion Info
snitch Snitch
lunatic Lunatic
summoner Summoner
DEMON Demon Info
king King
sailor Sailor
marionette Marionette
preacher Preacher
lilmonsta Lil' Monsta
lleech Lleech
xaan Xaan
poisoner Poisoner
fleshandbone_minion Minion
widow Widow
courtier Courtier
wizard Wizard
snakecharmer Snake Charmer
godfather Godfather
organgrinder Organ Grinder
devilsadvocate Devil's Advocate
eviltwin Evil Twin
witch Witch
cerenovus Cerenovus
fearmonger Fearmonger
harpy Harpy
mezepheles Mezepheles
pukka Pukka
pixie Pixie
huntsman Huntsman
damsel Damsel
amnesiac Amnesiac
washerwoman Washerwoman
librarian Librarian
investigator Investigator
chef Chef
empath Empath
fortuneteller Fortune Teller
butler Butler
grandmother Grandmother
clockmaker Clockmaker
dreamer Dreamer
seamstress Seamstress
steward Steward
knight Knight
noble Noble
balloonist Balloonist
shugenja Shugenja
villageidiot Village Idiot
bountyhunter Bounty Hunter
nightwatchman Nightwatchman
cultleader Cult Leader
spy Spy
ogre Ogre
highpriestess High Priestess
general General
chambermaid Chambermaid
mathematician Mathematician
DAWN Dawn
leviathan Leviathan
vizier Vizier

BLUBBER AND SCRIMSHAW GAME 1 BY ELLIE WINTERS

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JINXES

alchemist boffin If the Alchemist has the Boffin ability, the Alchemist does not learn what ability the Demon has.
alchemist marionette An Alchemist-Marionette has no Marionette ability & the Marionette is in play.
alchemist mastermind An Alchemist-Mastermind has no Mastermind ability & the Mastermind is not-in-play.
alchemist organgrinder If the Alchemist has the Organ Grinder ability, the Organ Grinder is in play. If both are sober, both are drunk.
alchemist spy An Alchemist-Spy has no Spy ability & a Spy is in play. After each execution, a living Alchemist-Spy may publicly guess a living player as the Spy. If correct, the Demon must choose the Spy tonight.
alchemist summoner The Alchemist-Summoner does not get bluffs, and chooses which Demon but not which player. If they die before this happens, evil wins. [No Demon]
alchemist widow An Alchemist-Widow has no Widow ability & a Widow is in play. After each execution, a living Alchemist-Widow may publicly guess a living player as the Widow. If correct, the Demon must choose the Widow tonight.
alhadikhia mastermind If the Al-Hadikhia dies by execution, and the Mastermind is alive, the Al-Hadikhia chooses 3 good players tonight: if all 3 choose to live, evil wins. Otherwise, good wins.
boffin cultleader If the Demon has the Cult Leader ability, they can’t turn good due to this ability.
boffin drunk The Demon cannot have the Drunk ability.
boffin goon If the Demon has the Goon ability, they can’t turn good due to this ability.
boffin heretic The Demon cannot have the Heretic ability.
boffin ogre The Demon cannot have the Ogre ability.
boffin politician The Demon cannot have the Politician ability.
boffin villageidiot If there is a spare token, the Boffin can give the Demon the Village Idiot ability.
bountyhunter kazali If the Kazali turns the Bounty Hunter into a Minion, an evil Townsfolk is not created.
bountyhunter philosopher If the Philosopher gains the Bounty Hunter ability, a Townsfolk might turn evil.
butler organgrinder If the Organ Grinder is causing eyes closed voting, the Butler may raise their hand to vote but their vote is only counted if their master voted too.
cannibal butler If the Cannibal gains the Butler ability, the Cannibal learns this.
cannibal juggler If the Juggler guesses on their first day and dies by execution, tonight the living Cannibal learns how many guesses the Juggler got correct.
cannibal zealot If the Cannibal gains the Zealot ability, the Cannibal learns this.
cerenovus goblin The Cerenovus may choose to make a player mad that they are the Goblin.
heretic baron Only 1 jinxed character can be in play.
heretic godfather Only 1 jinxed character can be in play.
heretic lleech Only 1 jinxed character can be in play.
heretic spy Only 1 jinxed character can be in play.
heretic widow Only 1 jinxed character can be in play.
legion hatter If Legion is created, all evil players become Legion. If Legion is in play, the Hatter has no ability.
legion minstrel If Legion died by execution today, Legion keeps their ability, but the Minstrel might learn they are Legion.
legion politician The Politician might register as evil to Legion.
legion preacher If the Preacher chooses Legion, Legion keeps their ability, but the Preacher might learn they are Legion.
legion summoner If Legion is summoned, all evil players become Legion.
legion zealot The Zealot might register as evil to Legion.
leviathan banshee Each night*, the Leviathan chooses an alive good player (different to previous nights): a chosen Banshee dies & gains their ability.
leviathan exorcist If the Leviathan nominates and executes the Exorcist-chosen player, good wins.
leviathan farmer Each night*, the Leviathan chooses an alive good player (different to previous nights): a chosen Farmer uses their ability but does not die.
leviathan grandmother If the Leviathan is in play and the Grandchild dies by execution, evil wins.
leviathan hatter The Leviathan cannot enter play after day 5.
leviathan innkeeper If the Leviathan nominates and executes an Innkeeper-protected player, good wins.
leviathan king If the Leviathan is in play, and at least 1 player is dead, the King learns an alive character each night.
leviathan mayor If the Leviathan and the Mayor are alive on day 5 & no execution occurs, good wins.
leviathan monk If the Leviathan nominates and executes the Monk-protected player, good wins.
leviathan ravenkeeper Each night*, the Leviathan chooses an alive player (different to previous nights): a chosen Ravenkeeper uses their ability but does not die.
leviathan sage Each night*, the Leviathan chooses an alive good player (different to previous nights): a chosen Sage uses their ability but does not die.
leviathan soldier If the Leviathan nominates and executes the Soldier, good wins.
lilmonsta hatter If the Hatter dies & the Demon chooses Lil' Monsta, they also choose a Minion to become.
lilmonsta magician If the Magician is alive, the Storyteller chooses which Minion babysits Lil' Monsta.
lilmonsta poppygrower If Lil' Monsta & the Poppy Grower are alive, Minions wake one by one, until one of them chooses to take the Lil' Monsta token.
lilmonsta psychopath If the Psychopath is babysitting Lil' Monsta, they die when executed.
lilmonsta scarletwoman If Lil' Monsta dies with 5 or more players alive, the Scarlet Woman babysits Lil' Monsta for the rest of the game.
lilmonsta vizier If the Vizier is babysitting Lil' Monsta, they die when executed.
lleech mastermind If the Mastermind is alive and the Lleech host dies by execution, the Lleech lives but loses their ability.
lleech slayer If the Slayer slays the Lleech host, the host dies.
magician legion The Magician wakes with Legion and might register as evil. Legion knows if a Magician is in play, but not which player it is.
magician marionette If the Magician is alive, the Demon doesn't know which neighbor is the Marionette.
magician spy When the Spy sees the Grimoire, the Demon and Magician's character tokens are removed.
magician vizier If the Vizier is in play, the Magician has no ability but is immune to the Vizier's ability.
magician widow When the Widow sees the Grimoire, the Demon and Magician's character tokens are removed.
marionette balloonist If the Marionette thinks that they are the Balloonist, an Outsider might have been added during setup.
marionette huntsman If the Marionette thinks that they are the Huntsman, the Damsel was added during setup.
marionette kazali If there would be a Marionette in play, they enter play after the Demon & must start as their neighbor.
marionette lilmonsta If there would be a Marionette in play, they enter play after the Demon & must start as their neighbor.
marionette summoner If there would be a Marionette in play, they enter play after the Demon & must start as their neighbor.
mastermind vigormortis A Mastermind that has their ability keeps it if the Vigormortis dies.
mathematician chambermaid The Chambermaid can detect if the Mathematician will wake tonight.
mathematician drunk The Mathematician might learn if the Drunk's ability yielded false info or failed to work properly.
mathematician lunatic The Mathematician might learn if the Lunatic attacks a different player than the real Demon attacked.
mathematician marionette The Mathematician might learn if the Marionette's ability yielded false info or failed to work properly.
plaguedoctor baron If the Storyteller would gain the Baron ability, up to two players become Outsiders.
plaguedoctor boomdandy If the Storyteller would gain the Boomdandy ability, a player becomes the Boomdandy.
plaguedoctor eviltwin If the Storyteller would gain the Evil Twin ability, a player becomes the Evil Twin.
plaguedoctor fearmonger If the Storyteller would gain the Fearmonger ability, a Minion gains it, and learns this.
plaguedoctor goblin If the Storyteller would gain the Goblin ability, a Minion gains it, and learns this.
plaguedoctor marionette If the Storyteller would gain the Marionette ability, one of the Demon's good neighbors becomes the Marionette.
plaguedoctor scarletwoman If the Storyteller would gain the Scarlet Woman ability, a Minion gains it, and learns this.
plaguedoctor spy If the Storyteller would gain the Spy ability, a Minion gains it, and learns this.
recluse ogre If the Recluse registers as evil to the Ogre, the Ogre learns that they are evil.
recluse sage The Recluse might register as the Demon to the Sage.
riot banshee Each night*, Riot chooses an alive good player (different to previous nights): a chosen Banshee dies & gains their ability.
riot exorcist If Riot nominates and executes the Exorcist-chosen player, good wins.
riot farmer Each night*, Riot chooses an alive good player (different to previous nights): a chosen Farmer uses their ability but does not die.
riot grandmother If Riot is in play and the Grandchild dies by execution, evil wins.
riot innkeeper If Riot nominates and executes an Innkeeper-protected player, good wins.
riot king If Riot is in play, and at least 1 player is dead, the King learns an alive character each night.
riot mayor The Mayor may choose to stop the riot. If they do so when only 1 Riot is alive, good wins. Otherwise, evil wins.
riot monk If Riot nominates and executes the Monk-protected player, good wins.
riot ravenkeeper Each night*, Riot chooses an alive good player (different to previous nights): a chosen Ravenkeeper uses their ability but does not die.
riot sage Each night*, Riot chooses an alive good player (different to previous nights): a chosen Sage uses their ability but does not die.
riot soldier If Riot nominates and executes the Soldier, good wins.
scarletwoman alhadikhia If there would be two Demons, one of which was the Scarlet Woman, the Scarlet Woman becomes the Scarlet Woman again.
scarletwoman fanggu If there would be two Demons, one of which was the Scarlet Woman, the Scarlet Woman remains the Scarlet Woman.
spy damsel If the Spy is (or has been) in play, the Damsel is poisoned.
spy ogre The Spy registers as evil to the Ogre.
spy poppygrower If the Poppy Grower has their ability, the Spy does not see the Grimoire.
summoner clockmaker The Summoner registers as the Demon to the Clockmaker.
summoner courtier If the living Summoner has no ability, the Storyteller has the Summoner ability.
summoner hatter If the Summoner creates a second living Demon, deaths tonight are arbitrary.
summoner kazali If the Summoner creates a second living Demon, deaths tonight are arbitrary.
summoner lordoftyphon If a Lord of Typhon is summoned, they must neighbor a Minion & their other neighbor becomes an evil Minion.
summoner poppygrower If the Poppy Grower is alive on the 3rd night, the Summoner chooses which Demon but not which player.
summoner preacher If the living Summoner has no ability, the Storyteller has the Summoner ability.
summoner pukka The Summoner may summon a Pukka on the 2nd night instead of the 3rd.
summoner zombuul If the Summoner summons a dead player into the Zombuul, the Zombuul has already "died once".
vizier alsaahir The Storyteller doesn't declare the Vizier is in play.
vizier courtier If the Vizier loses their ability, they learn this, and cannot die during the day.
vizier fearmonger The Vizier wakes with the Fearmonger, learns who they choose and cannot choose to immediately execute that player.
vizier investigator The Storyteller doesn't declare the Vizier is in play.
vizier politician The Politician might register as evil to the Vizier.
vizier preacher If the Vizier loses their ability, they learn this, and cannot die during the day.
vizier zealot The Zealot might register as evil to the Vizier.
vortox banshee If the Vortox kills the Banshee, all players learn that the Banshee has died.
widow damsel If the Widow is (or has been) in play, the Damsel is poisoned.
widow poppygrower If the Poppy Grower has their ability, the Widow does not see the Grimoire.
yaggababble exorcist If the Exorcist chooses the Yaggababble, the Yaggababble does not kill tonight.
fleshandbone_fabled alsaahir If the game ends due to the Alsaahir's ability and no other characters were eliminated: retire the Alsaahir.
fleshandbone_fabled cultleader If the game ends due to the Cult Leader's ability and no other characters were eliminated: retire the Cult Leader.
fleshandbone_fabled mayor If the game ends due to the Mayor's ability and no other characters were eliminated: retire the Mayor.
fleshandbone_fabled slayer If the game ends due to the Slayer's ability and no other characters were eliminated: retire the Slayer.
fleshandbone_fabled villageidiot A Village Idiot must die to execution in three different games before it is eliminated.
fleshandbone_fabled virgin If a character would be eliminated due to the Virgin's ability, retire the Virgin instead.
fleshandbone_fabled fleshandbone_townsfolk If Good wins and no other characters were eliminated: eliminate the first Good character listed on the script.
fleshandbone_fabled damsel If the game ends due to the Damsel's ability and no other characters were eliminated: eliminate the Damsel.
fleshandbone_fabled heretic If the good team wins with a Heretic in play: eliminate the Heretic.
fleshandbone_fabled klutz If the game ends due to the Klutz's ability and no other characters were eliminated: eliminate the Klutz.
fleshandbone_fabled saint If the game ends due to the Saint's ability and no other characters were eliminated: eliminate the Saint.
fleshandbone_fabled fleshandbone_outsider If Good wins and no other characters were eliminated: eliminate the first Good character listed on the script.
fleshandbone_fabled fleshandbone_minion If Evil wins and no other characters were eliminated: eliminate the first Evil character listed on the script.
fleshandbone_fabled fleshandbone_minion If a script includes Hatter, Lil'Monsta, and Lord of Typhon together with four or fewer minions, add the Generic Minion to the script.
fleshandbone_fabled boomdandy (Optional) All characters that die due to the Boomdandy's ability are eliminated.
fleshandbone_fabled fearmonger If the game ends due to the Fearmonger's ability and no other characters were eliminated: retire the Fearmonger.
fleshandbone_fabled goblin If the Goblin wins due to their ability, retire instead of eliminating the Goblin
fleshandbone_fabled vizier If the Vizier is in play and the demon would be eliminated, the Vizier may be eliminated instead.
fleshandbone_fabled riot Characters who die due to the Riot's ability on day 3 are eliminated. If the last Riot dies on day 3: eliminate Riot.
fleshandbone_fabled legion If Legion is the last character to die due to execution in a game, and loses as a result: Legion is eliminated.
fleshandbone_fabled lleech If the Lleech dies to their own ability: eliminate the Lleech but not the character they poisoned on their first night.
fleshandbone_fabled vortox If the game ends due to the Vortox's ability and no other characters were eliminated: retire the Vortox.
DUSK Dusk
philosopher Philosopher
poppygrower Poppy Grower
sailor Sailor
preacher Preacher
xaan Xaan
poisoner Poisoner
courtier Courtier
innkeeper Innkeeper
wizard Wizard
gambler Gambler
acrobat Acrobat
snakecharmer Snake Charmer
monk Monk
organgrinder Organ Grinder
devilsadvocate Devil's Advocate
witch Witch
cerenovus Cerenovus
fearmonger Fearmonger
harpy Harpy
mezepheles Mezepheles
scarletwoman Scarlet Woman
summoner Summoner
lunatic Lunatic
exorcist Exorcist
lycanthrope Lycanthrope
legion Legion
imp Imp
zombuul Zombuul
pukka Pukka
shabaloth Shabaloth
po Po
fanggu Fang Gu
nodashii No Dashii
vortox Vortox
lordoftyphon Lord of Typhon
vigormortis Vigormortis
ojo Ojo
alhadikhia Al-Hadikhia
lleech Lleech
lilmonsta Lil' Monsta
yaggababble Yaggababble
kazali Kazali
assassin Assassin
godfather Godfather
gossip Gossip
hatter Hatter
barber Barber
sweetheart Sweetheart
plaguedoctor Plague Doctor
sage Sage
banshee Banshee
professor Professor
choirboy Choirboy
huntsman Huntsman
damsel Damsel
fleshandbone_townsfolk Townsfolk
amnesiac Amnesiac
farmer Farmer
tinker Tinker
moonchild Moonchild
grandmother Grandmother
ravenkeeper Ravenkeeper
empath Empath
fortuneteller Fortune Teller
undertaker Undertaker
dreamer Dreamer
flowergirl Flowergirl
towncrier Town Crier
oracle Oracle
seamstress Seamstress
juggler Juggler
balloonist Balloonist
villageidiot Village Idiot
king King
bountyhunter Bounty Hunter
nightwatchman Nightwatchman
cultleader Cult Leader
butler Butler
spy Spy
highpriestess High Priestess
general General
chambermaid Chambermaid
mathematician Mathematician
DAWN Dawn
leviathan Leviathan