Dusk
Philosopher
Magician
Minion Info
Summoner
Demon Info
Marionette
Lil' Monsta
Minion
Devil's Advocate
Pukka
Dreamer
Seamstress
Noble
Cult Leader
Chambermaid
Dawn
I'VE BEEN HERE THE WHOLE TIME GAME 2 BY EMOWOLF93
JINXES
If the Pit-Hag turns an evil player into the Cult Leader, they can't turn good due to their own ability.
If the Pit-Hag turns an evil player into the Goon, they can't turn good due to their own ability.
Each night, the Magician chooses a Minion: if that Minion & Lil' Monsta are alive, that Minion babysits Lil’ Monsta.
The Marionette neighbors the Summoner. The Summoner knows who the Marionette is.
The Summoner cannot create an in-play Demon. If the Summoner creates a not-in-play Demon, deaths tonight are arbitrary.
The Summoner may choose a player to become the Pukka on the 2nd night.
The Marionette neighbors a Minion, not the Demon. The Marionette is not woken to choose who takes the Lil' Monsta token, and does not learn they are the Marionette if they have the Lil' Monsta token.
A Pit-Hag cannot create a Heretic.
If the game ends due to the Cult Leader's ability and no other characters were eliminated: retire the Cult Leader.
If the good team wins with a Heretic in play: eliminate the Heretic.
If the game ends due to the Klutz's ability and no other characters were eliminated: eliminate the Klutz.
If Evil wins and no other characters were eliminated: eliminate the first Evil character listed on the script.
If a script includes Hatter, Lil'Monsta, and Lord of Typhon together with four or fewer minions, add the Generic Minion to the script.
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Dusk
Philosopher
Monk
Devil's Advocate
Pit-Hag
Summoner
Pukka
Po
Ojo
Lil' Monsta
Farmer
Ravenkeeper
Dreamer
Oracle
Seamstress
Cult Leader
Chambermaid
Dawn