DUSK Dusk
boffin Boffin
philosopher Philosopher
alchemist Alchemist
MINION Minion Info
DEMON Demon Info
sailor Sailor
wizard Wizard
damsel Damsel
librarian Librarian
clockmaker Clockmaker
steward Steward
noble Noble
villageidiot Village Idiot
ogre Ogre
DAWN Dawn
leviathan Leviathan

RHAPBOTC GAME 16 BY

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JINXES

leviathan banshee Each night*, the Leviathan chooses an alive good player (different to previous nights): a chosen Banshee dies & gains their ability.
leviathan sage Each night*, the Leviathan chooses an alive good player (different to previous nights): a chosen Sage uses their ability but does not die.
leviathan mayor If the Leviathan is in play & no execution occurs on day 5, good wins.
boffin goon If the Demon has the Goon ability, they can’t turn good due to this ability.
boffin ogre The Demon cannot have the Ogre ability.
boffin alchemist If the Alchemist has the Boffin ability, the Alchemist does not learn what ability the Demon has.
boffin villageidiot If there is a spare token, the Boffin can give the Demon the Village Idiot ability.
plaguedoctor goblin If the Plague Doctor dies, a living Minion gains the Goblin ability in addition to their own ability, and learns this.
plaguedoctor baron If the Storyteller gains the Baron ability, up to two players become not-in-play Outsiders.
fleshandbone_fabled mayor If the game ends due to the Mayor's ability and no other characters were eliminated: retire the Mayor.
fleshandbone_fabled villageidiot A Village Idiot must die to execution in three different games before it is eliminated.
fleshandbone_fabled damsel If the game ends due to the Damsel's ability and no other characters were eliminated: eliminate the Damsel.
fleshandbone_fabled goblin If the Goblin wins due to their ability, retire instead of eliminating the Goblin
DUSK Dusk
philosopher Philosopher
sailor Sailor
wizard Wizard
gambler Gambler
imp Imp
po Po
vigormortis Vigormortis
sage Sage
banshee Banshee
damsel Damsel
villageidiot Village Idiot
DAWN Dawn
leviathan Leviathan