DUSK Dusk
kazali Kazali
alchemist Alchemist
MINION Minion Info
DEMON Demon Info
king King
lilmonsta Lil' Monsta
widow Widow
godfather Godfather
fearmonger Fearmonger
harpy Harpy
fortuneteller Fortune Teller
steward Steward
villageidiot Village Idiot
bountyhunter Bounty Hunter
DAWN Dawn

CHAOS STIRRING GAME 19 BY DESTROYER619

Line Break

JINXES

widow alchemist If the Alchemist has the Widow ability, they do not see the Grimoire.
kazali choirboy The Kazali cannot choose the King to become a Minion if a Choirboy is in play.
kazali soldier The Kazali can choose that the Soldier player is one of their evil Minions.
bountyhunter kazali An evil Townsfolk is only created if the Bounty Hunter is still in play after the Kazali acts.
fleshandbone_fabled alsaahir If the game ends due to the Alsaahir's ability and no other characters were eliminated: retire the Alsaahir.
fleshandbone_fabled villageidiot A Village Idiot must die to execution in three different games before it is eliminated.
fleshandbone_fabled fleshandbone_outsider If Good wins and no other characters were eliminated: eliminate the first Good character listed on the script.
fleshandbone_fabled fearmonger If the game ends due to the Fearmonger's ability and no other characters were eliminated: retire the Fearmonger.
DUSK Dusk
innkeeper Innkeeper
fearmonger Fearmonger
harpy Harpy
po Po
alhadikhia Al-Hadikhia
lilmonsta Lil' Monsta
kazali Kazali
godfather Godfather
choirboy Choirboy
fortuneteller Fortune Teller
towncrier Town Crier
villageidiot Village Idiot
king King
bountyhunter Bounty Hunter
DAWN Dawn