Dusk
Lord of Typhon
Philosopher
Magician
Minion Info
Summoner
Demon Info
Minion
Devil's Advocate
Damsel
Washerwoman
Empath
Fortune Teller
Grandmother
Seamstress
Bounty Hunter
Nightwatchman
Ogre
Dawn
DRAFT SCRIPT GAME 13 BY THESE FOOLS
JINXES
If the Philosopher gains the Bounty Hunter ability, a Townsfolk might turn evil.
Only 1 jinxed character can be in play.
If Legion is summoned, all evil players become Legion.
The Magician wakes with Legion and might register as evil. Legion knows if a Magician is in play, but not which player it is.
If a Pit-Hag creates a Damsel, the Storyteller chooses which player it is.
If the Pit-Hag turns an evil player into the Ogre, they can't turn good due to their own ability.
If a Lord of Typhon is summoned, they must neighbor a Minion & their other neighbor becomes an evil Minion.
If the Summoner creates a second living Demon, deaths tonight are arbitrary.
If the game ends due to the Damsel's ability and no other characters were eliminated: eliminate the Damsel.
If the good team wins with a Heretic in play: eliminate the Heretic.
If Evil wins and no other characters were eliminated: eliminate the first Evil character listed on the script.
If a script includes Hatter, Lil'Monsta, and Lord of Typhon together with four or fewer minions, add the Generic Minion to the script.
If Legion is the last character to die due to execution in a game, and loses as a result: Legion is eliminated.
RECOMMENDED FABLED
Summoning The Lord
QR
Flesh and Bone
Dusk
Philosopher
Innkeeper
Devil's Advocate
Pit-Hag
Summoner
Lycanthrope
Legion
No Dashii
Lord of Typhon
Vigormortis
Damsel
Grandmother
Ravenkeeper
Empath
Fortune Teller
Town Crier
Seamstress
Bounty Hunter
Nightwatchman
Dawn