[{"id":"_meta","author":"destroyer","name":"fun 2.0 game 3","logo":"https:\/\/chillclocktower.com\/living-script\/assets\/script_icon.png","background":"https:\/\/fleshandbone.app\/bg.php?g=16714&s=1","hideTitle":true,"bootlegger":["Each character that dies by execution will be replaced on the script by a new, not yet eliminated, character of the same category for the next game."],"almanac":"https:\/\/fleshandbone.app\/campaign.php?view=q59fgGS5"},"noble","investigator","washerwoman","clockmaker","grandmother","librarian","bountyhunter","pixie","flowergirl","towncrier","oracle","undertaker","empath","innkeeper","gambler","monk","acrobat","sailor","balloonist","general","preacher","chambermaid","snakecharmer","mathematician","dreamer","king","fortuneteller","cultleader","exorcist","lycanthrope","gossip","savant","engineer","nightwatchman","courtier","professor","seamstress","philosopher","huntsman","artist","slayer","fisherman","juggler","alchemist","cannibal","amnesiac","farmer","minstrel","ravenkeeper","sage","choirboy","banshee","tealady","mayor","fool","virgin","magician","atheist","poppygrower","pacifist",{"id":"fleshandbone_townsfolk","image":["https:\/\/chillclocktower.com\/living-script\/assets\/Generic_townsfolk.png"],"name":"Townsfolk","team":"townsfolk","ability":"If you die by execution: Tonight, choose an alive player, they learn you are the Townsfolk. [+? as required]","flavor":"Demons? I thought we were hunting werewolves.","otherNightReminder":"If the Townsfolk died due to execution they may point to a player. Wake that player, show the 'This character selected you' card and the Townsfolk token, then point to the Townsfolk player.","otherNight":66,"special":[{"name":"bag-duplicate","type":"selection","time":"pregame"}]},"butler","goon","lunatic","drunk","tinker","recluse","golem","sweetheart","klutz","moonchild","saint","barber","mutant","politician","damsel","snitch","heretic","puzzlemaster",{"id":"fleshandbone_outsider","image":["https:\/\/chillclocktower.com\/living-script\/assets\/Generic_outsider.png"],"name":"Outsider","team":"outsider","ability":"If you die by execution, 1 player might die at any time. You also have the Drunk's ability. [+? as required]","remindersGlobal":["Outsider & Drunk","Outsider & Drunk","Outsider & Drunk","Outsider & Drunk","Outsider & Drunk","Outsider & Drunk","Outsider & Drunk","Outsider & Drunk","Outsider & Drunk","Outsider & Drunk","Outsider & Drunk"],"special":[{"name":"bag-disabled","type":"selection","time":"pregame"},{"name":"replace-character","type":"reveal"}],"reminders":["Will Die","Will Die","Will Die","Will Die","Will Die","Will Die","Will Die","Will Die","Will Die","Will Die","Will Die","Will Die","Dead","Dead","Dead","Dead","Dead"]},"mezepheles","godfather","devilsadvocate","spy","harpy","witch","cerenovus","pithag","fearmonger","psychopath","assassin","widow","marionette","eviltwin","goblin","boomdandy","mastermind","scarletwoman","baron","boffin",{"id":"fleshandbone_minion","image":["https:\/\/chillclocktower.com\/living-script\/assets\/Generic_minion.png"],"reminders":["Poisoned"],"name":"Minion","team":"minion","ability":"On your 1st night, choose a player: they are poisoned. [+? as required]","special":[{"name":"bag-duplicate","type":"selection","time":"pregame"}],"firstNightReminder":"The Minion points to a player. That player is poisoned.","firstNight":28},"yaggababble","shabaloth","ojo","kazali","po","pukka","lilmonsta","zombuul","vortox","vigormortis","fanggu","legion","lordoftyphon","alhadikhia","lleech","riot","sentinel","spiritofivory",{"id":"fleshandbone_path","image":"https:\/\/fleshandbone.app\/assets\/path.png","name":"Den of Thieves","team":"fabled","flavor":"You said you were fine with surprises. These words awaken pathways hidden deep beneath Ravenswood Bluff, where secrets pulse gently in the shadows of invention.","ability":"\u0182fool-tinker-idiot"},{"id":"fleshandbone_qr","name":"QR","team":"fabled","ability":"View this campaign using the VIEW CODE: q59fgGS5","image":"http:\/\/fleshandbone.app\/assets\/qr\/c18dd7d33133f3d89334bfeb7ebb8c9c.png"},{"id":"fleshandbone_fabled","image":"https:\/\/chillclocktower.com\/living-script\/assets\/heart.png","name":"Flesh and Bone","team":"fabled","ability":"Each character that dies by execution will be replaced on the script by a new, not yet eliminated, character of the same category for the next game.","flavor":"Games played 4: 67 townsfolk, 23 outsiders, 26 minions, 18 demons remain. New Arrivals: Steward \u2192 Virgin, Knight \u2192 General, Shugenja \u2192 Oracle, High Priestess \u2192 Gambler, Village Idiot \u2192 Chambermaid, Ogre \u2192 Heretic, Wizard \u2192 Boffin","special":[{"name":"pointing","type":"ability","time":"day"}],"reminders":["Eliminated","Eliminated","Eliminated","Eliminated","Eliminated","Eliminated","Eliminated","Eliminated","Eliminated","Eliminated","Retired","Retired","Retired","Retired","Retired","Retired","Retired","Retired","Retired","Retired"],"jinxes":[{"id":"alsaahir","reason":"If the game ends due to the Alsaahir's ability and no other characters were eliminated: retire the Alsaahir."},{"id":"atheist","reason":"If the Storyteller is executed and the Atheist is in play: eliminate the Atheist, all other characters who died by execution this game are not eliminated."},{"id":"fleshandbone_choirboy","reason":"If the King is not on the script and Choirboy is killed by the demon: Choirboy learns an alive good player. Choirboy is sober, healthy & gets true info."},{"id":"cultleader","reason":"If the game ends due to the Cult Leader's ability and no other characters were eliminated: retire the Cult Leader."},{"id":"fleshandbone_huntsman","reason":"If the Damsel is not on the script, Huntsman ability becomes: [You gain the ability of a previously eliminated townsfolk. You learn which.]"},{"id":"mayor","reason":"If the game ends due to the Mayor's ability and no other characters were eliminated: retire the Mayor."},{"id":"slayer","reason":"If the game ends due to the Slayer's ability and no other characters were eliminated: retire the Slayer."},{"id":"villageidiot","reason":"A Village Idiot must die to execution in three different games before it is eliminated."},{"id":"virgin","reason":"If a character would be eliminated due to the Virgin's ability, retire the Virgin instead."},{"id":"fleshandbone_townsfolk","reason":"If Good wins and no other characters were eliminated: eliminate the first Good character listed on the script."},{"id":"damsel","reason":"If the game ends due to the Damsel's ability and no other characters were eliminated: eliminate the Damsel."},{"id":"heretic","reason":"If the good team wins with a Heretic in play: eliminate the Heretic."},{"id":"klutz","reason":"If the game ends due to the Klutz's ability and no other characters were eliminated: eliminate the Klutz."},{"id":"saint","reason":"If the game ends due to the Saint's ability and no other characters were eliminated: eliminate the Saint."},{"id":"fleshandbone_outsider","reason":"If Good wins and no other characters were eliminated: eliminate the first Good character listed on the script."},{"id":"fleshandbone_minion","reason":"If Evil wins and no other characters were eliminated: eliminate the first Evil character listed on the script."},{"id":"fleshandbone_minion","reason":"If a script includes Hatter, Lil'Monsta, and Lord of Typhon together with four or fewer minions, add the Generic Minion to the script."},{"id":"boomdandy","reason":"(Optional) All characters that die due to the Boomdandy's ability are eliminated."},{"id":"fearmonger","reason":"If the game ends due to the Fearmonger's ability and no other characters were eliminated: retire the Fearmonger."},{"id":"goblin","reason":"If the Goblin wins due to their ability, retire instead of eliminating the Goblin"},{"id":"vizier","reason":"If the Vizier is in play and the demon would be eliminated, the Vizier may be eliminated instead."},{"id":"riot","reason":"Characters who die due to the Riot's ability on day 3 are eliminated. If the last Riot dies on day 3: eliminate Riot."},{"id":"legion","reason":"If Legion is the last character to die due to execution in a game, and loses as a result: Legion is eliminated."},{"id":"lleech","reason":"If the Lleech dies to their own ability: eliminate the Lleech but not the character they poisoned on their first night."},{"id":"vortox","reason":"If the game ends due to the Vortox's ability and no other characters were eliminated: retire the Vortox."}]}]