BENEATH THE FLESH THAT ROTS
Campaign ID & Version ID: 2916
Engine Version: 2
View Code (Read Only)
Community Datasets No Rolls Barred, Clocktower with Arif, The Grimoire, The Pandemonium Institute, Beardy, Patters, Grim Scenarios, BotC-Unofficial Live Games, AlejoFBlack's Database, BotC-Unofficial Text Games, ChillClocktower.com, BotC-Unofficial Livetext Games, BotC-Unofficial Discussion, Kinky Clocktower, BOTC Furries, Final 3 Con - 2025
Campaign Options
  • End Condition: Firstblood
  • End Value:
  • Max Townsfolk: 13
  • Max Outsider: 4
  • Max Minion: 5
  • Max Demon: 3
  • Process Mode: Deterministic
  • Script Growth Speed: Instant
  • Script Truncate Speed: Instant
  • Custom Datasets:
  • Like Surprises: False
  • Eliminate Linked: 0
  • Show Evil Winning: 0
  • Show Graveyard: 1
  • Display Qr Code In App: 1
  • Custom Rule:
Campaign/Setup Notes Excited to run my first real flesh and bone campaign! I am intending to run this mostly with an in-person group, but maybe some online as well!


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Game: 8 Created , Submitted

571
(2)
Clocktracker Logo Clocktracker
Flesh & Bone: Empath, Alchemist, Legion

New Arrivals: Village Idiot → Empath, Philosopher → Alchemist, Lord of Typhon → Legion


Game: 7 Created , Submitted

287
(4)
Clocktracker Logo Clocktracker
Flesh & Bone: General, Alsaahir, Cannibal, Assassin, Lord of Typhon

New Arrivals: Undertaker → Cannibal, High Priestess → General, Juggler → Alsaahir, Godfather → Assassin, Kazali → Lord of Typhon


Game: 6 Created , Submitted

287
(6)
Clocktracker Logo Clocktracker
Flesh & Bone: Shugenja, Juggler, Boffin

New Arrivals: Clockmaker → Shugenja, Gossip → Juggler, Wizard → Boffin

Game 6 Notes

Game 6

Despite what seemed like poor balance in this game, the good team managed to pull out the win by some killer social reads and identifying conflicting information. A very fun (and very long) game.

Nathaniel- Philosopher
Sophia- The Drunk (saw Monk)
Cammie- Amnesiac -> Godfather
Eric- Damsel
Oli- Seamstress
Kixxy- High Priestess
Bria- Fisherman
Sudy- Kazali
Liv- Fortune Teller -> Marionette
Rowan- Plague Doctor
Bea- Juggler
Nick- Undertaker


N1:
Kazali (Sudy) chooses for Liv to become the Marionette and Cammie to become the Godfather.

Philosopher (Nathaniel) chooses to gain the Seamstress’ ability.

Kazali (Sudy) gets bluffs: Shugeja, Village Idiot, Sage.

Godfather (Cammie) learns there is a Damsel, Plague Doctor, and Drunk in play.

Minion (Cammie) learns there is a Damsel in play.

Marionette Fortune Teller (Liv) chooses Nick & Nathaniel and learns a no.

Seamstress (Oli) chooses not to use their ability.

Philosopher Seamstress (Nathaniel) chooses Eric & Liv and learns a no.

High Priestess (Kixxy) learns Oli.

D1:
Sudy tells Bria that she is the marionette.

Bea juggles Sophia as the Monk, Cammie as the Amnesiac, Eric as the Shugenja, and Rowan as the Plague Doctor.

Nick informs town that he thinks Cammie is the Damsel. While incorrect, suspicion is drawn to him because he appears to be trying to discover the damsel’s identity. He is executed and dies.

N2:
The Drunk Monk (Sophia) chooses to protect Liv.

Kazali (Sudy) chooses to kill Rowan. As Rowan is the Plague Doctor, I chose to give myself the cerenovus’ ability.

With the Plague Doctor granting me the cerenovus ability, I made Kixxy mad as the Juggler.

Marionette Fortune Teller (Liv) chooses Bea & herself and incorrectly learns a yes.

Seamstress (Oli) chooses Sophia & Bea and incorrectly learns a no as they are philosopher drunk.

Juggler (Bea) learns a 1 from correctly guessing Rowan as the Plague Doctor.

High Priestess (Kixxy) learns Sophia.

D2:
After returning back to town square, Bea was the main candidate to get executed for being in a hard double claim, in a Fortune Teller yes, and in a Seamstress no. Kixxy, believing that Bea was indeed a good player chose to broke madness. For that they were executed and died.

N3:
The Drunk Monk (Sophia) chooses to protect Liv.

With the Plague Doctor granting me the cerenovus ability, I made Eric mad as the Shugenja.

Kazali (Sudy) chooses to kill Eric.

Marionette Fortune Teller (Liv) chooses Bria & Eric and learns a no.

D3:
Sudy tells Liv that she is her marionette. This is tentatively believed.

Fisherman (Bria) asked for her advice. She learned “place distrust to your left”.

The information discussed the previous day was still circulating, so Bea offered herself to be executed. She was, and died.

N4:
The Drunk Monk (Sophia) chooses to protect Liv.

With the Plague Doctor granting me the cerenovus ability, I made Sophia mad as the Philospoher.

Kazali (Sudy) chooses to kill Oli.

Marionette Fortune Teller (Liv) chooses Sudy & herself and incorrectly learns a no.

D4:
With no real information confirming them and inconsistently bluffing an amnesiac ability, Cammie is executed and dies.

N5:
The Drunk Monk (Sophia) chooses to protect Bria.

With the Plague Doctor granting me the cerenovus ability, I made Bria mad as the Village Idiot.

Kazali (Sudy) chooses to kill Nathaniel.

Marionette Fortune Teller (Liv) chooses Sophia & herself and incorrectly learns a Yes.

D5:
Liv does not share her information with Sudy, starting to believe that she is a minion attempting to cause chaos with the marionette claim.

No one is executed at the F4.

N6:
The Drunk Monk (Sophia) chooses to protect Bria.

With the Plague Doctor granting me the cerenovus ability, I made Sophia mad as the Sage.

Kazali (Sudy) chooses to kill Sophia.

Marionette Fortune Teller (Liv) chooses Bria & Sudy and correctly learns a Yes.

D6:
Liv and Bria compare notes and trust each other enough to share that they had each been separately told they were the marionette and they believed that Sudy was actually the No Dashii. They worked together to get her executed, ending the game in a good team victory.

Game: 5 Created , Submitted

370
(5)
Clocktracker Logo Clocktracker
Flesh & Bone: Philosopher, Sage, Wizard, Marionette

New Arrivals: Pixie → Philosopher, Ravenkeeper → Sage, Mezepheles → Marionette, Pit-Hag → Wizard

Game 5 Notes

Sorry for the absence!

This was the game we played last week but I had forgotten to log it on here. I don't remember all of the details, but the main things of note were that the Clockmaker and Gossip were executed on days 1 & 2, and the Wizard used his ability to wish that himself and any Outsiders would have the Boomdandy's ability. The Wizard was executed on day 3 and then the good team failed to put a majority on the unjumped Fang Gu.

We are going to be playing at least one or two games today which I will update when they are completed!

Game: 4 Created , Submitted