LEGACY OF THE KING
Campaign ID & Version ID: 1352
Engine Version: 2
View Code (Read Only)
Community Datasets
Campaign Options
  • End Condition: Mercy
  • End Value: 4
  • Max Townsfolk: 13
  • Max Outsider: 4
  • Max Minion: 4
  • Max Demon: 4
  • Process Mode: Probabilistic
  • Script Growth Speed: Per Game
  • Script Truncate Speed: Per Game
  • Custom Datasets:
  • Like Surprises: '1'
  • Eliminate Linked: 1
  • Show Evil Winning: 1
  • Show Graveyard: 1
  • Display Qr Code In App: 1
  • Custom Rule:
Campaign/Setup Notes


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Game: 4 Created , Submitted

26
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Flesh & Bone: Wizard, Lil' Monsta

New Arrivals: Pit-Hag → Wizard, Lleech → Lil' Monsta


Game: 3 Created , Submitted

27
(0)
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Flesh & Bone: Farmer, Baron, Vortox

New Arrivals: Virgin → Farmer, Xaan → Baron, Imp → Vortox


Game: 2 Created , Submitted

33
(0)
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Flesh & Bone: Sage, Spy, Pit-Hag, Lleech

New Arrivals: Choirboy → Sage, Devil's Advocate → Pit-Hag, Boffin → Spy, Zombuul → Lleech


Game: 1 Created , Submitted

33
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Game 1 Notes

Evil team started off strong as town was unwilling to execute, dictating the kills.
DA did not proc but Boffin ability proved useful for the Demon to hunt for the Choirboy and other townsfolk.
The King, Undertaker and Cannibal survived until the end, testing out the execution on the self-killed Zombuul.

Setup Created , Submitted