CLOCKTOWER ROYALE
Campaign ID & Version ID: 1933
Engine Version: 2
View Code (Read Only)
Community Datasets
Campaign Options
  • End Condition: Deathmatch
  • End Value:
  • Max Townsfolk: 13
  • Max Outsider: 4
  • Max Minion: 4
  • Max Demon: 4
  • Process Mode: Deterministic
  • Script Growth Speed: Per Game
  • Script Truncate Speed: Instant
  • Custom Datasets:
  • Like Surprises: True
  • Eliminate Linked: 1
  • Show Evil Winning: 1
  • Show Graveyard: 1
  • Display Qr Code In App: 1
  • Custom Rule:
Campaign/Setup Notes


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Game: 3 Created , Submitted

17
(0)
Clocktracker Logo Clocktracker
Flesh & Bone: Nightwatchman, Goon, Klutz, Xaan, Shabaloth, Fang Gu

New Arrivals: Virgin → Nightwatchman, Recluse → Goon, Saint → Klutz, Widow → Xaan, Imp → Fang Gu

Game 3 Notes

Fangu game, three outsiders all immediately outed themselves and the goon got themselves offed day 1.

The klutz was jumped to and immediately fell on suspicion.

Game: 2 Created , Submitted

22
(0)
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Flesh & Bone: Bounty Hunter, Sage, Tea Lady, Widow, No Dashii

New Arrivals: Investigator → Bounty Hunter, Empath → Tea Lady, Ravenkeeper → Sage, Spy → Widow

Game 2 Notes

Imp dead immediately as tea lady checks reign supreme. FT and Bounty Hunter poisoned to high heavens.

Vote shenanigans got the last imp after the scarlet woman.

Game: 1 Created , Submitted

20
(0)
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Game 1 Notes

Moments: Empath learnt a 2, investigator learnt a spy, Chef learnt 1 pair. Poisoner lie did solid mileage. Lots of vote shenanigans on both sides because OG system but it worked out.

Setup Created , Submitted