STAR PASSING FROM ONE GAME TO THE NEXT
Campaign ID & Version ID: 83
Engine Version: 2
View Code (Read Only)
Community Datasets
Campaign Options
  • End Condition: Rush
  • End Value:
  • Max Townsfolk: 13
  • Max Outsider: 4
  • Max Minion: 4
  • Max Demon: 4
  • Script Growth Speed: Instant
  • Script Truncate Speed: Instant
  • Custom Datasets:
  • Like Surprises: False
  • Process Mode: Deterministic
  • Eliminate Linked: 0
  • Show Evil Winning: 1
  • Show Graveyard: 1
Campaign/Setup Notes Ekin is beta testing Living Scripts system with friends.


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Game: 3 Created , Submitted

11 Night Order Branch
(0)
Clocktracker Logo Log with Clocktracker
Flesh & Bone: Innkeeper, Chambermaid, Artist, Assassin

Game 3 Notes

fang gu, seam, ph, oracle, rk, cannibal, hatter.
Hatter made shab, hag made rk into mutant.

Game: 2 Created , Submitted

10 Night Order Branch
(0)
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Flesh & Bone: Mutant, Shabaloth, Kazali

Game 2 Notes

Shab, Fish, Recluse, Math, Poisoner, GF, NWM, PM, FT, Monk, Cannibal.
There was a question about whether or not Shab resurrected executees should be eliminated (Fisherman). Current standing is yes.
eliminated - fisherman, monk, godfather, ft.

Game: 1 Created , Submitted

12 Night Order Branch
(0)
Clocktracker Logo Log with Clocktracker

Game 1 Notes

RK, Noble, Hatter, Tinker, Monk, Gf, Imp, Seamstress
Imp in Noble pings.
GF self-killed while Monk protected after Tinker death.

Setup Created , Submitted