BROOKLYN STRATEGIST
Campaign ID & Version ID: 1237
Engine Version: 2
View Code (Read Only)
Community Datasets Final 3 Con - 2025, The Pandemonium Institute
Campaign Options
  • End Condition: Deathmatch
  • End Value:
  • Max Townsfolk: 13
  • Max Outsider: 4
  • Max Minion: 4
  • Max Demon: 4
  • Process Mode: Deterministic
  • Script Growth Speed: Instant
  • Script Truncate Speed: Instant
  • Custom Datasets:
  • Like Surprises: '1'
  • Eliminate Linked: 1
  • Show Evil Winning: 1
  • Show Graveyard: 1
  • Display Qr Code In App: 1
  • Custom Rule:
Campaign/Setup Notes


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Game: 2 Created , Submitted

35
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Flesh & Bone: Nightwatchman, Sage, Widow, Summoner, Xaan, Kazali, Lil' Monsta, Zombuul, Fang Gu

New Arrivals: Ravenkeeper → Sage, Virgin → Nightwatchman, Spy → Widow, Scarlet Woman → Summoner, Baron → Xaan, Imp → Fang Gu

Game 2 Notes

Evil was disadvantaged by having to learn their roles from scratch, despite being mechanically favored - summoner into lil'monsta was a choice. Last second snap-nom saved it for evil, I think the players will be more focused on whipping votes. Note that I'm using the "no accusations only defenses," that was demonstrably stronger fro a group cohesion format at CC25 - some adaptation needed there.

Game: 1 Created , Submitted

29
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Game 1 Notes

Despite this looking like a stomp, Evil was in it the entire game.

Setup Created , Submitted