EVERYTHING WE TREASURE
Campaign ID & Version ID: 2011
Engine Version: 2
View Code (Read Only)
Community Datasets The Pandemonium Institute, Patters, Grim Scenarios, The Grimoire, Clocktower with Arif
Campaign Options
  • End Condition: Deathmatch
  • End Value:
  • Max Townsfolk: 13
  • Max Outsider: 4
  • Max Minion: 5
  • Max Demon: 4
  • Process Mode: Deterministic
  • Script Growth Speed: Instant
  • Script Truncate Speed: Instant
  • Custom Datasets:
  • Like Surprises: False
  • Eliminate Linked: 1
  • Show Evil Winning: 1
  • Show Graveyard: 1
  • Display Qr Code In App: 1
  • Custom Rule:
Campaign/Setup Notes First official Flesh & Bone campaign of the Blood Around the Clock community. Discord server: https://discord.com/invite/qfWj5AZCMD


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Game: 2 Created , Submitted

11
(0)
Clocktracker Logo Clocktracker
Flesh & Bone: Recluse, Moonchild, Damsel, Pit-Hag, Shabaloth, Vigormortis

New Arrivals: Hermit → Recluse, Klutz → Moonchild, Mutant → Damsel, Boffin → Pit-Hag, No Dashii → Vigormortis

Game 2 Notes

"Growing Hunger"

Executions:
- D1: Knight
- D2: Recluse
- D3: Damsel
- D4: skip
- D5: skip (evil win)

Game 2 VOD


Game: 1 Created , Submitted

13
(0)
Clocktracker Logo Clocktracker

Game 1 Notes

"The Root of Everything"

Executions:
- D1: Mutant
- D2: Boffin
- D3: Klutz
- D4: Hermit (madness)
- D5: skip
- D6: No Dashii

Game 1 VOD


Setup Created , Submitted