Campaign ID & Version |
ID: 285
Engine Version: 2 |
View Code (Read Only) |
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Community Datasets |
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Campaign Options |
- End Condition: Deathmatch
- End Value:
- Max Townsfolk: 13
- Max Outsider: 4
- Max Minion: 5
- Max Demon: 3
- Process Mode: Probabilistic
- Script Growth Speed: Per Game
- Script Truncate Speed: Per Game
- Custom Datasets:
- Like Surprises: '1'
- Eliminate Linked: 0
- Show Evil Winning: 1
- Show Graveyard: 1
- Display Qr Code In App: 1
- Custom Rule:
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Campaign/Setup Notes |
We start with Madness Madness and see what happens! |
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Game: 1 Created , Submitted
Game 1 Notes
Demon: Mario
Bluffs: Amne/Balloonist/Lycan
Hazard is Lunatic
Lunatic: Hazard
Minions: Touya, DJ is the Marionette
Bluffs: Dreamer, Lycanthrope, Pixie
Night 1
SC (Tweeter) -> Joanna
ET (Touya) -> Narn/TC
Pixie (Broshi) -> Poppy Grower
Hunts (Joanna) -> NO
Day 1
Juggler (Jake) -> Bees/IK, Touya/ET, Tweeter/Amne, Mario/Balloon, Zaba/FG
No one is executed.
Night 2
IK (Bees) -> DJ/Zaba
SC (Tweeter) -> Zaba
Lunatic (Hazard) -> Narn
FG (Mario) -> Hazard
Hunt (Joanna) -> Broshi
TC (Narn) -> YES
Oracle (DJ) -> 1
Juggler (Jake) -> 1
Day 2
FG (Mario) has died
FG (Hazard) is executed.
Night 3
IK (Bees) -> Zaba/Jake
SC (Tweeter) -> Jake
TC (Narn) -> NO
Oracle (DJ) -> 2
Day 3
No one has died.
ET (Touya) is executed and dies.
Good team wins.
Setup Created , Submitted