FRIENDLY FIRE IN THE LAND OF THE DEAD
Campaign ID & Version ID: 691
Engine Version: 2
View Code (Read Only)
Community Datasets The Pandemonium Institute, No Rolls Barred, Clocktower with Arif, Patters, Grim Scenarios, The Grimoire, Final 3 Con - 2025
Campaign Options
  • End Condition: Deathmatch
  • End Value:
  • Max Townsfolk: 13
  • Max Outsider: 4
  • Max Minion: 5
  • Max Demon: 3
  • Process Mode: Probabilistic
  • Script Growth Speed: Instant
  • Script Truncate Speed: Instant
  • Custom Datasets:
  • Like Surprises: True
  • Eliminate Linked: 1
  • Show Evil Winning: 1
  • Show Graveyard: 1
  • Display Qr Code In App: 1
  • Custom Rule:
Campaign/Setup Notes STARTING SCRIPT DJINN RULE: Evil players do not know each other. If the dead equal or outnumber the living, they learn who each other are that night. (Will be removed after 5 games.) Campaign is played in-person with my friends & Clocktower group. I'm in between jobs currently so I am spending my life running about 2-3 games a day for two separate sets of players (25 total with 10-12 in each game, with most dropping/out over the days, a couple playing all the games).


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Game: 1 Created , Submitted

6
(0)
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Game 1 Notes

Solid late-game Boomdandy win for evil.

Setup Created , Submitted